Prototype
Living Matrix
Matrix rain + Game of Life + Glitch Agents (mobile-friendly).
What you are seeing
- Green = food (Game of Life style growth)
- Blue = pheromone trails
- Color = evolving agents (lineage + mutation)
- Generations = periodic culls that respawn the population from survivors
How to explore
- Raise mutation to see rapid color drift and new behaviors
- Lower food to force harsher selection and extinctions
- Watch "Last survivors" to see selection pressure at work
How it works (from zero)
1) The environment
Each green cell is food. A Game of Life rule grows and removes food, creating a shifting landscape.
2) The agents
Each square has a tiny neural net that senses nearby food, pheromones, walls, and energy. It moves, eats, and leaves blue trails.
3) The evolution loop
Every generation, most agents are culled. The survivors become parents, and the world is repopulated with mutated offspring.
Think of colors as families. Each reset briefly drops the population, then refills with offspring from the best survivors.